Personal Work
Cliffside, Fan Art / (3ds Max, Zbrush, Substance Painter, Photoshop)
Cliffside, Fan Art / (3ds Max, Zbrush, Substance Painter, Photoshop)
Volcanic Landscape / (3ds max, Zbrush, Substance Painter, Quixel Mixer, World Machine, Photoshop)
Volcanic Landscape / (3ds max, Zbrush, Substance Painter, Quixel Mixer, World Machine, Photoshop)
Subway Tunnel / (3ds max, Unreal Engine 4, Substance Painter, Quixel Mixer)
Subway Tunnel / (3ds max, Unreal Engine 4, Substance Painter, Quixel Mixer)
(3ds max, Unreal Engine 4, Substance Painter, Quixel Mixer)
(3ds max, Unreal Engine 4, Substance Painter, Quixel Mixer)
(3ds max, Unreal Engine 4, Substance Painter, Quixel Mixer)
(3ds max, Unreal Engine 4, Substance Painter, Quixel Mixer)
Platform /  (3ds max)
Platform / (3ds max)
Industrial Fan  / (3ds max, Substance Painter, Photoshop)
Industrial Fan / (3ds max, Substance Painter, Photoshop)
Snowy Mountains / (World Machine, Quixel Mixer, Photoshop)
Snowy Mountains / (World Machine, Quixel Mixer, Photoshop)
Soon Studios - Installation 01

Trim-Sheet: High poly render, 3ds max

Trim-Sheet: High poly wireframe

Trim-Sheet: Baked maps | Ambient Occlusion and Normal map

Trim-Sheet: Baked maps on a flat plane

Rocks ( Zbrush, 3ds max, Substance Painter, Substance Designer)

Substance Designer: Tiling materials for rocks

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